Recorded and processed at 24bit 48khz using a rode nt1-a condenser microphone. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Goblin monster attacking, threatening the rpg player character in a video game sound effect. Made with the goal to replace snarl1. Wav in freedink. A remix of the cc0 sound https://freesound. Org/people/strongbot/sounds/341090/.
Goblin monster attacking, threatening the rpg player character in a video game sound effect. Made with the goal to replace snarl3. Wav in freedink. A remix of the cc0 sound https://freesound. Org/people/strongbot/sounds/341090/.
Goblin monster attacking, threatening the rpg player character in a video game sound effect. Made with the goal to replace snarl2. Wav in freedink. A remix of the cc0 sound https://freesound. Org/people/strongbot/sounds/341090/.